Lawnmower Man & Lawnmower Man 2:
Beyond Cyberspace
Beyond Home Entertainment
R4 DVD
“By the turn of the milennium
a technology known as VIRTUAL REALITY will be
in widespread use. It will allow you to
enter computer generated artificial
worlds as unlimited as the imagination
itself. Its creators foresee
millions of positive uses - while others fear
it as a new form of mind
control...”
In 1982 the film Tron
from Walt Disney Productions astounded the world with its incredible (for then)
use of computer graphics. It was the story of a man who was absorbed (we would
now use “digitized”) into a computer system. For most people it was their
introduction to the world of computer-created Virtual Reality. In 1992
Lawnmower Man was released, not quite a copy of Tron
but borrowing heavily from it and exploring the VR concept in more detail.
Dr
Angelo is working on VR interfaces in the secret lab, where he has done some
promising work with a chimpanzee. His
concept is that VR can be used to train the human brain in new concepts and to
improve itself. His employer’s concept is that VR can be used to train soldiers
rapidly and have their aggression levels manipulated. In this they have so far
been successful.
Dr
Angelo also has a setup in his basement at home where he and one of the
neighbourhood kids fly through VR worlds just for fun.
The
lawnmower man of the title is Jobe, a rather
simple-minded but likeable young man who mows the Doctor’s lawn. One day Dr
Angelo hooks him up to the VR setup and the results are amazing. Under the VR
tuition his mind retrains itself and he learns at an astronomical rate. The
previously downtrodden young man is now more self-aware. He cleans himself up
and looks more presentable, he beats up the priest who has been abusing him for
years, and he discovers the joys of women.
Dr
Angelo takes him into the lab where the owner of the company sees him in
action. He has blocked experiments on humans before but now he wants the
program accelerated. Under the influence of the more powerful lab VR computers Jobe has now developed a sort of God complex and seeks
revenge on those who have hurt him in the past.
“The
universe is mine. I am God here”
Dr
Angelo realizes he has created a monster. He shuts off access to the outer
world from the lab computers to trap Jobe inside the
system. Then the chimp breaks loose and almost destroys the lab. Jobe finds one open connection and escapes the lab into a
wider computer system just in time. The lab is destroyed.
Lawnmower
Man 2 picks up some years in the future. The VR world is now a huge network
spread across many computer systems – communications, train control systems,
everything connects to every other system. Jobe is
still inside the system, but his old physical self in now crippled and legless
following the destruction of the lab. Dr Angelo has retired into obscurity.
Remember
the kid next door? He is now a member of a hacker group whose specialty is breaking
into VR using hijacked accounts. He meets Jobe again,
who asks him to contact the Doctor. The VR world is under threat and only Dr
Angelo ca work out the problem. Jobe
is repairing it as best he can but it can’t hold forever. As enticement he has
almost finished building a Chronos chip, the chip
that will be implanted into soldiers to place them under computer control. If
they have the same effect on the soldiers that VR had on Jobe
it should allow a race of enhanced, fast-learning soldiers free of the wires
and lab support needed at present to enter VR.
Jobe is on a real power trip – in fact he
appears to have let his God complex take full control – and with his ability to
enter and control any computer system in the world he can punish any attempt at
thwarting him. Only a mysterious piece of code codenamed Egypt is holding him
back. Dr Angelo knows what it is but isn’t telling. There will be a battle of
wits between Jobe and Dr Angelo with the fate if the human world at stake.
It
sounds good, but the first film had obvious borrowings from Tron
that downgraded it a little. In the second film it was more obvious, with
touches of Max Headroom, a BBC show that ran in 1987 and 1988. The Wow! factor was allowed to overcome the plot, with extended but
not altogether necessary shots of, for instance, a train crash. The plot is
also a little ponderous, but the film was saved by good directing, good acting
and its appeal to teenage kids.
The
two films have been cleaned up and compiled into this single pack. They may
seem a little old-fashioned now, but VR is still in its infancy and has not yet
achieved the level shown in the films. There is plenty of life in the Lawnmower
Man yet.
![]()
Reviews appear on the Synergy website with
a single cover image. In the digital and print edition, reviews appear with
multiple images and with expanded content.
This review will appear in Volume 4 No. 1 of the digital and print
edition of Synergy.
We recommend you download
the free digital edition (or buy the print edition)
to get the most from Synergy. The print and digital editions of Synergy also
include a large selection of articles and features not found on the website. If
you have a limited download quota you can view the digital edition via the Issuu viewer on the digital edition page.
If you came to this page directly (and
missed our menu), click here to go to the
front page of Synergy Website or use the following link: http://www.synergy-magazine.com